Another free software product I have found useful is JTAutoEntry, available from
www.jtdata.com JT is Jim Taylor, and this program can batch process routine tasks that can be accomplished through keystrokes alone. This can be extremely useful, but may require practice to get your script right, because Windows may not feel like processing at the speed of your script (pad with "sleep" commands), plus you may find your knowledge of the keystrokes you need to script will be put to the test. In between the rote commands, you put a text file derived from a database search, to supply records to bring up or values to update.
Clear as mud? If any of the above seemed useful, please check it out and read the documentation. If you experiment, use a small file of hopefully made up data before you try anything for real. That said, this can be extremely useful for remotely operating one database app with another. That's right, free software that I have recommended from someplace other than Sourceforge.
Thursday, May 3, 2012
Monday, April 23, 2012
too fun not to mention
If you already program, Scratch is going to live up to the name of the publisher--Lifelong Kindergarten. If you do not program I cannot think of a gentler place to start. You write programs by dragging and dropping colorful blocks that have individual comands on them. If you attempt to do something illegal, like drop a variable instead of a boolean into a conditional, the system patiently resists. If you can program, they give you a lot for free, and you can make highly visual little programs effortlessly.
If you do not program, there is also an attached community of thousands of people who have donated code of what they have been working on. The code appears next to the window with the running program. This, of course, makes it easy to play with and understand what individual lines do. I even saw one guy who had written a compiler that runs console programs! I'm not sure I'd want to write code in that language, but a neat display of Scratch's flexibility and power, as well as a window on compiler design. More common are games and art projects of various kinds.
It is hard not to love and recommend Scratch, the language and the community.
If you do not program, there is also an attached community of thousands of people who have donated code of what they have been working on. The code appears next to the window with the running program. This, of course, makes it easy to play with and understand what individual lines do. I even saw one guy who had written a compiler that runs console programs! I'm not sure I'd want to write code in that language, but a neat display of Scratch's flexibility and power, as well as a window on compiler design. More common are games and art projects of various kinds.
It is hard not to love and recommend Scratch, the language and the community.
A bit more about Anim8or. For some idea of what is possible with it, you really ought to check out some You Tube videos on character animation by a guy called Soysauce. The guy makes an Anime character, adds bones and poses it, and makes it look easy. The only thing he did not cover, I think, is animation once you get your character. Actually, the Soysauce has made something like 30 videos. All the ones I have seen so far are a help and inspiration.
Tuesday, February 14, 2012
3d software revisited.
Having had time to learn through play, I made a breakthrough with Anim8or. I can now do basic operations and the buttons I use do pretty much what I think they will. There are a couple of community sites; one looks properly dead, the other looks like it has some die-hards communicating. What made the difference to me is actually printing out the documentation so I could refer to it.
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